Giant Fighter [General]
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Giant Fighter [General]
Prerequisites: Dodge, Weapon Focus.
Benefit: +4 dodge bonus to Armor Class against creatures of the giant type (such as ogres, trolls, and hill giants). Additionally, when using a melee weapon or a ranged weapon against a creature with the giant type within 30 ft., the critical threat range for your weapon is doubled. These bonuses represent special training that you've undergone, during which you've learned tricks that everyone from dwarves to snow elves have passed down over the generations.
Any time a creature loses its Dexterity bonus (if any) to Armor Class, such as when it's caught flat-footed, it loses its dodge bonus as well.
Source: Midnight 2nd Edition, p. 122
Benefit: +4 dodge bonus to Armor Class against creatures of the giant type (such as ogres, trolls, and hill giants). Additionally, when using a melee weapon or a ranged weapon against a creature with the giant type within 30 ft., the critical threat range for your weapon is doubled. These bonuses represent special training that you've undergone, during which you've learned tricks that everyone from dwarves to snow elves have passed down over the generations.
Any time a creature loses its Dexterity bonus (if any) to Armor Class, such as when it's caught flat-footed, it loses its dodge bonus as well.
Source: Midnight 2nd Edition, p. 122
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