Concealed Spellcasting [General]
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Concealed Spellcasting [General]
Prerequisites: Dexterity 13+.
Benefit: When casting a spell, the channeler may make a Bluff skill check (opposed by a Spot check from anyone observing) to disguise the source of a spell. Somatic, verbal, and material components are still required; their use is simply disguised as normal gestures and sounds. Note that some spells (such as fireball) cannot be concealed, at the refereeās discretion.
Special: Use of the Still Spell or Silent Spell feat grants a +2 synergy bonus to Bluff skill checks when using this feat. (These bonuses stack, granting a +4 bonus to Bluff checks when using a silent and still spell.)
Benefit: When casting a spell, the channeler may make a Bluff skill check (opposed by a Spot check from anyone observing) to disguise the source of a spell. Somatic, verbal, and material components are still required; their use is simply disguised as normal gestures and sounds. Note that some spells (such as fireball) cannot be concealed, at the refereeās discretion.
Special: Use of the Still Spell or Silent Spell feat grants a +2 synergy bonus to Bluff skill checks when using this feat. (These bonuses stack, granting a +4 bonus to Bluff checks when using a silent and still spell.)
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