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Concealed Spellcasting [General]

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Concealed Spellcasting [General] Empty Concealed Spellcasting [General]

Post by The Hive Mind Fri May 16, 2014 11:16 am

Prerequisites: Dexterity 13+.

Benefit: When casting a spell, the channeler may make a Bluff skill check (opposed by a Spot check from anyone observing) to disguise the source of a spell. Somatic, verbal, and material components are still required; their use is simply disguised as normal gestures and sounds. Note that some spells (such as fireball) cannot be concealed, at the refereeā€™s discretion.

Special: Use of the Still Spell or Silent Spell feat grants a +2 synergy bonus to Bluff skill checks when using this feat. (These bonuses stack, granting a +4 bonus to Bluff checks when using a silent and still spell.)

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